Apologies for the extremely late reply The current hardware will be damaged by phantom power. Sending phantom power into the device is not allowed. This has been added to the manual and is now official, again sorry, this should have been made clear much earlier.
Well as long as your mixer can deliver basic USB power (just the usual power from USB 1.1 back in the 90's), then yes it should work
Either way nothing bad will happen if it does not work, just try it
Simon
Hi :) I cannot say for sure for now, but this might be delayed in order to make a Windows version for U-SYNC - as you may have seen on the Forums and the Facebook group. But I am confused why you would need this feature to sync to a metronome? You can simply let the Midronome generate the metronome ...
Hi Maarten So I've investigated this. The good news is I know exactly what is happening. The bad news is I am not sure if there is much I can do about it. TLDR : you should be able to solve this by making sure your devices always set their tempo to the incoming clock, whether they have received a MI...
(I’m correct that it doesn’t do that already in that mode, right?) Or is there a way to do that already? Or am I maybe just misinterpreting the behavior of my gear? The bug I reported wouldn’t be an issue of Midronome keeps sending the correct clock after it receives a stop message, right? ;) No 24...
So what would be FW 3.0's key benefits for me? Well you don't have to upgrade, but there is no reason not to :) (except this bug ! but hopefully this is soon solved in a 3.1 version) The big thing about 3.0 is definitely U-SYNC which you will not be able to use (for now), but each new version solve...
Yes very good point and sorry about this, I forgot to mention it, the An.1 and An.2 settings have changed between pre-3.0 and 3.0. The settings saved on the device are left untouched after any upgrade but in this case the range of these two settings has moved by 1, which means whatever value you had...
Hi :) Interesting setup! I remember seeing that diagram before... :D Make sure you keep track latency to zero on the Midronome plugin track in Ableton. Using on other tracks is an interesting idea (to do "per synth" compensation), but yes it might affect the Midronome's timing. About your ...
I don't know the old method of doing it let alone needing a new one. But I figure if there is a new plugin than there were probably problems with the last one that this will address. There is technically nothing wrong with the 24P method, it does the job, and it's what people have been doing for th...
I'm looking forward to being able to switch the tempo/beat presets with all possible hardware live without a computer, tablet, etc. using CC# or PC#. No, Song Select is not a CC message, neither a PC message. It's part of the "System Common Messages", just like Song Position Pointer, whic...
Thank you all for the replies, here and on Facebook. Even if I do not reply to everyone personally, make sure I read every single one of your comments - your voice is heard loud and clear :D I understand how it's frustrating to hear " oh here's an amazing new feature but you cannot use it "...
Hi :) U-SYNC 1.0 only works for Mac, and for now the Windows version is indefinitely postponed. Would you really like U-SYNC to work on Windows? If so please comment below with: Your Windows version Your Audio interface (or the main one(s), if you are using many) If you know, what audio driver you a...
Sorry for sending you around, but actually the official request for adding different time signatures (x/2, x/8, x/16, etc.) is in https://forum.midronome.com/viewtopic.php?t=301 I'll close this topic (and the other one ) but add it as reference in the official one. This feature is not too complicate...
This requires an extra foot switch, but sounds like an extremely simple and reliable solution. Ah you are speaking about the workaround - yes :) But the feature itself (Mute follows Play) will probably be implemented eventually, either FW 4.0 or 3.x I would guess, then you won't need the footswitch...
Interesting point about the combo stop+mute command, but this is very specific so I'm afraid adding it will add too much clutter. Moreover, with the " Mute button follows Play button " feature it will be enough to send a start/stop command. And yes presets (when implemented) will also be a...